Introduction to physica for Physics students
First-time readers of this document should probably follow the normal sequence of sections, from first to last. As you become more experienced, or if you are returning to a previously interrupted tutorial session, you can jump directly into the section of interest.

This is a very simple introduction; you will soon outgrow it. At that time, the on-line help facility should prove to be quite useful.

  1. What is physica?
  2. What am I supposed to know?
  3. Hardware
  4. A simple example
    1. Reading data into physica
    2. Programming with physica macros
    3. Getting help
    4. Hardcopy
  5. Generating your own data
  6. Changing the default settings
  7. Surfaces, contours, and other 3D plots
    1. Generating 3D data
  8. Real programming: if's and do's

A two-page description of main features is available as a PostScript file.

Copyright © Edward Sternin, 1994,2015