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PHYS 1P21/91
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1P91_DAgostino
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Ch3
Introduction
Chapter 1: Representing Motion
Chapter 2: Motion in One Dimension
Chapter 3: Vectors and Motion in Two Dimensions
Algebra of Vectors
Vectors
vectors vs. scalars
coördinate systems
resolving vectors into
scalar components
Adding Vectors
graphical
vector addition:
adding vectors via components
(or
this
or
this
)
relating vectors and their scalar components
Multiplying a Vector by a Scalar
multiplication by a scalar
Subtraction Vectors
subtraction
is a form of
addition
Ex:
sum gives
no displacement at all
Ex:
three vectors
Motion on a Ramp
Example: sliding down a ramp
Projectile Motion
Example: ball thrown horizontally
Example: water spilling over falls
Example: a daredevil jumping over buses
Circular Motion
Example: spinning CD
Example: sports car on a curve
bonus material for advanced learners
Chapter 4: Forces and Newton's Laws of Motion
Chapter 5: Applying Newton's Laws
Chapter 6: Circular Motion, Orbits, and Gravity
Chapter 7: Rotational Motion
Chapter 9: Momentum
Chapter 10: Energy and Work
Chapter 27: Relativity
Summary
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Updated: 21-Aug-2013 14:34